#pragma once
#include "stdafx.h"
class CScoreBoard
{
public:
	CScoreBoard(void);
	~CScoreBoard(void);
	void Initialize(CGraphics *pGraphics, HINSTANCE hInstance);
	void DrawScoreBoard(CGraphics *pGraphics, RECT *pClientRect);
	void SetScore(int score);
	int GetScore();
	RECT GetCurrentGameWindow(HWND hWnd);

private:
	HBITMAP _hbmpBackground;
	HBITMAP _hbmpBgndFill;
	int _nScore;
};
